> For the complete documentation index, see [llms.txt](https://gachyi-land.gitbook.io/gachyi-land-white-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gachyi-land.gitbook.io/gachyi-land-white-paper/gachyi-explorer/player-vs-player.md).

# Player Vs Player

In a future iteration of Gachyi Explorer we will be introducing Player vs Player (PVP) for indivduals to test their skills against one another.&#x20;

### PVP Modes

PVP will consist of the following modes:

1. **Quick Play** - Allows players to play casually without effecting ranking or statistics.&#x20;
2. **Competition** - Allows players to play competitively with one another using the relevant rank and matching system. Competitive matches will allow players to earn Gachyi Points to purchase various in game items.

### PVP Format

PVP will consist of the following formats:

1. **Solo Battle Royal** - Play against a further 5 players in the battle royale format where the last player standing wins.&#x20;
2. **3v3** - Form a team of 3 and play against another team of 3 until there is only a single team standing. &#x20;

### Competition

Upon winning a game players will earn Gachyi Points. Upon losing a players' ranking will drop down.

Competitive play will consist of 10 ranks.&#x20;

Each rank caps the amount of Gachyi Points a player can win per day where the higher ranks can earn more points per day and at a faster rate. The amount of Gachyi Points distributed during a monthly period for winning will be dependent on the number of battle passes purchases the prior month.&#x20;

### Battle Pass

Battle Passes will allow players to receive new skins, characters and weapons during the relevant season. Battle passes will only be attainable with Gachyi Points.&#x20;


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